Audio DSP engineeringC++ · JUCE · Web Audio

DSP developer with producer ears.

Seven years of producing records taught me what a great plugin feels like. Engineering taught me how to build one. I develop the algorithms your users hear, from research to shipped product, and I judge them the way your customers will: by ear.

Robin Busse at his studio desk
01Services

From research paper to release build.

Every engagement covers the whole chain, not just the block in the middle

INPUTANALYSISDETECTIONPROCESSINGOUTPUT
S/01

DSP Algorithm Development

Detection, dynamics, spectral processing. I take an idea from literature review and prototyping to a real-time-safe C++ implementation: tuned by ear, verified by measurement.

researchprototypingc++
S/02

Audio Plug-in Development

Production-ready VST3/AU plug-ins with JUCE. Parameter design, preset systems, and a UI your users don't need a manual for. I've spent years being that user.

vst3 / aujuceui/ux
S/03

Audio Features for Products

Loudness measurement, QC pipelines, analysis and batch processing inside your software product. I shipped my own QC app, so I know where the edge cases live.

analysisqcloudness
02Selected work

Built, shipped, and in daily use.

Own product · shipped

DubCheck

Desktop audio QC app that verifies audiobook chapters and final mixes against ACX, Netflix, Apple TV+ and EBU R128 delivery specs. BS.1770 measurement engine, local processing, PDF reports. Designed, built and shipped solo, from DSP core to installer.

bs.1770ebu r128desktop appshipped
audio-dubcheck.com →
Client work · researchreference pending clearance

De-essing algorithm research

Detection and processing research for a next-generation de-esser: sibilance detection strategies, level-independent triggering, and artifact-free gain reduction, evaluated against the plugins producers actually reach for.

detectiondynamicsevaluation

[ client + details to be confirmed with NoiseWorks ]

Output monitor
dry processed
0 dBFS
t →
Listen: before / afterdemos coming
vocal_take_07 · de-ess
dryprocessed
dialogue_m1 · qc fix
dryprocessed
mix_bus · leveler
dryprocessed

[ placeholder: /listen-pack renders will go here ]

03About
Robin performing live on a pad controller in blue stage light
fig. 02live set

I build the tools I couldn't find off the shelf.

I started as a beatmaker. 300+ tracks later I kept running into the same wall: the tool I needed didn't exist. So I studied audio engineering, learned C++, and started building it myself. First for my own sessions, then for clients.

That double perspective is the whole point. Most DSP developers have never mixed a record; most producers can't write real-time code. I sit exactly in between: I know from the producer's chair and the user's ear what makes a plugin great, and from the engineering side how to actually ship it.

7+
years producing
300+
tracks made
B.Eng
audio & acoustics
1
product shipped

Booking projects for Q4 2026

Let's build something your users can hear.

One email is enough. Tell me what you're building and I'll tell you honestly whether I'm the right person for it.

robin@robinbusse.dev[ cal link: tbd ]